#include "muscle.h" #include "scorehistory.h" #include #define TRACE 0 ScoreHistory::ScoreHistory(unsigned uIters, unsigned uNodeCount) { m_uNodeCount = uNodeCount; m_uIters = uIters; m_Score = new SCORE *[uIters]; m_bScoreSet = new bool *[uIters]; for (unsigned n = 0; n < uIters; ++n) { m_Score[n] = new SCORE[uNodeCount*2]; m_bScoreSet[n] = new bool[uNodeCount*2]; memset(m_bScoreSet[n], 0, uNodeCount*2*sizeof(bool)); } } ScoreHistory::~ScoreHistory() { for (unsigned n = 0; n < m_uIters; ++n) { delete[] m_Score[n]; delete[] m_bScoreSet[n]; } delete[] m_Score; delete[] m_bScoreSet; } bool ScoreHistory::SetScore(unsigned uIter, unsigned uNodeIndex, bool bRight, SCORE Score) { #if TRACE Log("ScoreHistory::SetScore(Iter=%u Node=%u Right=%d Score=%g)\n", uIter, uNodeIndex, bRight, Score); #endif if (uIter >= m_uIters) Quit("ScoreHistory::SetScore-1"); if (uNodeIndex >= m_uNodeCount) Quit("ScoreHistory::SetScore-2"); const unsigned uIndex = uNodeIndex*2 + bRight; for (unsigned n = 1; n < uIter; ++n) { const unsigned uPrevIter = n - 1; if (!m_bScoreSet[uPrevIter][uIndex]) { LogMe(); Quit("ScoreHistory::SetScore-3"); } if (m_Score[uPrevIter][uIndex] == Score) { ProgressStepsDone(); #if TRACE Log("Oscillating\n"); #endif return true; } } m_Score[uIter][uIndex] = Score; m_bScoreSet[uIter][uIndex] = true; return false; } void ScoreHistory::LogMe() const { Log("ScoreHistory\n"); Log("Iter Node Right Score\n"); Log("---- ---- ----- ---------\n"); for (unsigned uIter = 0; uIter < m_uIters; ++uIter) { bool bAnySet = false; for (unsigned n = 0; n < m_uNodeCount*2; ++n) if (m_bScoreSet[uIter][n]) { bAnySet = true; break; } if (!bAnySet) return; for (unsigned uNodeIndex = 0; uNodeIndex < m_uNodeCount; ++uNodeIndex) { const unsigned uBase = 2*uNodeIndex; if (m_bScoreSet[uIter][uBase]) Log("%4u %4u F %9.3f\n", uIter, uNodeIndex, m_Score[uIter][uBase]); if (m_bScoreSet[uIter][uBase+1]) Log("%4u %4u T %9.3f\n", uIter, uNodeIndex, m_Score[uIter][uBase+1]); } } } SCORE ScoreHistory::GetScore(unsigned uIter, unsigned uNodeIndex, bool bReverse, bool bRight) const { const unsigned uIndex = uNodeIndex*2 + bRight; if (!m_bScoreSet[uIter][uIndex]) Quit("ScoreHistory::GetScore"); return m_Score[uIter][uIndex]; }