X-Git-Url: http://source.jalview.org/gitweb/?a=blobdiff_plain;f=src%2Fjalview%2Fschemes%2FScoreColourScheme.java;h=4e696cf54c9551bc0566766278d80eb4b02446c9;hb=b57a02c25e335d033c97f8a6bacd6b54f62bd2b6;hp=b62ca18c2ae3de626ff321620608ede68fe8134d;hpb=ac4bbf6dd2bfccdaae9067fb4765c73600dea729;p=jalview.git diff --git a/src/jalview/schemes/ScoreColourScheme.java b/src/jalview/schemes/ScoreColourScheme.java index b62ca18..4e696cf 100755 --- a/src/jalview/schemes/ScoreColourScheme.java +++ b/src/jalview/schemes/ScoreColourScheme.java @@ -1,55 +1,129 @@ -package jalview.schemes; - -import jalview.datamodel.*; -import jalview.jbgui.*; - -import java.util.*; -import java.awt.*; - -public class ScoreColourScheme extends ResidueColourScheme { - public double min; - public double max; - public double[] scores; - - public ScoreColourScheme( double[] scores, - double min, - double max) { - - super(); - - this.scores = scores; - this.min = min; - this.max = max; - } - - - public Color findColour(String s,int j) - { - - if (threshold > 0) - { - if (!aboveThreshold(s,j)) - return Color.white; - } - - float red = (float)(scores[((Integer)ResidueProperties.aaHash.get(s)).intValue()] - - (float)min)/(float)(max - min); - if (red > 1.0f) - red = 1.0f; - - if (red < 0.0f) - red = 0.0f; - - char c = s.charAt(0); - - if(jalview.util.Comparison.isGap((c))) - return Color.white; - - // This isn';t great - pool of colours in here? - return makeColour(red); - } - public Color makeColour(float c) { - return new Color(c,(float)0.0,(float)1.0-c); - } -} - +/* + * Jalview - A Sequence Alignment Editor and Viewer (Version 2.7) + * Copyright (C) 2011 J Procter, AM Waterhouse, J Engelhardt, LM Lui, G Barton, M Clamp, S Searle + * + * This file is part of Jalview. + * + * Jalview is free software: you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. + * + * Jalview is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along with Jalview. If not, see . + */ +package jalview.schemes; + +import jalview.datamodel.SequenceI; + +import java.awt.Color; + +/** + * DOCUMENT ME! + * + * @author $author$ + * @version $Revision$ + */ +public class ScoreColourScheme extends ResidueColourScheme +{ + /** DOCUMENT ME!! */ + public double min; + + /** DOCUMENT ME!! */ + public double max; + + /** DOCUMENT ME!! */ + public double[] scores; + + /** + * Creates a new ScoreColourScheme object. + * + * @param scores + * DOCUMENT ME! + * @param min + * DOCUMENT ME! + * @param max + * DOCUMENT ME! + */ + public ScoreColourScheme(int symbolIndex[], double[] scores, double min, + double max) + { + super(symbolIndex); + + this.scores = scores; + this.min = min; + this.max = max; + + // Make colours in constructor + // Why wasn't this done earlier? + int i, iSize = scores.length; + colors = new Color[scores.length]; + for (i = 0; i < iSize; i++) + { + float red = (float) (scores[i] - (float) min) / (float) (max - min); + + if (red > 1.0f) + { + red = 1.0f; + } + + if (red < 0.0f) + { + red = 0.0f; + } + colors[i] = makeColour(red); + } + } + + /** + * DOCUMENT ME! + * + * @param s + * DOCUMENT ME! + * @param j + * DOCUMENT ME! + * + * @return DOCUMENT ME! + */ + @Override + public Color findColour(char c, int j, SequenceI seq) + { + if (threshold > 0) + { + if (!aboveThreshold(c, j)) + { + return Color.white; + } + } + + if (jalview.util.Comparison.isGap(c)) + { + return Color.white; + } + + Color currentColour = colors[ResidueProperties.aaIndex[c]]; + + if (conservationColouring) + { + currentColour = applyConservation(currentColour, j); + } + + return currentColour; + } + + /** + * DOCUMENT ME! + * + * @param c + * DOCUMENT ME! + * + * @return DOCUMENT ME! + */ + public Color makeColour(float c) + { + return new Color(c, (float) 0.0, (float) 1.0 - c); + } +}