/* * Jalview - A Sequence Alignment Editor and Viewer (Development Version 2.4.1) * Copyright (C) 2009 AM Waterhouse, J Procter, G Barton, M Clamp, S Searle * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package jalview.schemes; import java.awt.*; /** * DOCUMENT ME! * * @author $author$ * @version $Revision$ */ public class ScoreColourScheme extends ResidueColourScheme { /** DOCUMENT ME!! */ public double min; /** DOCUMENT ME!! */ public double max; /** DOCUMENT ME!! */ public double[] scores; /** * Creates a new ScoreColourScheme object. * * @param scores * DOCUMENT ME! * @param min * DOCUMENT ME! * @param max * DOCUMENT ME! */ public ScoreColourScheme(double[] scores, double min, double max) { super(); this.scores = scores; this.min = min; this.max = max; // Make colours in constructor // Why wasn't this done earlier? int i, iSize = scores.length; colors = new Color[scores.length]; for (i = 0; i < iSize; i++) { float red = (float) (scores[i] - (float) min) / (float) (max - min); if (red > 1.0f) { red = 1.0f; } if (red < 0.0f) { red = 0.0f; } colors[i] = makeColour(red); } } /** * DOCUMENT ME! * * @param s * DOCUMENT ME! * @param j * DOCUMENT ME! * * @return DOCUMENT ME! */ public Color findColour(char c, int j) { if (threshold > 0) { if (!aboveThreshold(c, j)) { return Color.white; } } if (jalview.util.Comparison.isGap(c)) { return Color.white; } Color currentColour = colors[ResidueProperties.aaIndex[c]]; if (conservationColouring) { currentColour = applyConservation(currentColour, j); } return currentColour; } /** * DOCUMENT ME! * * @param c * DOCUMENT ME! * * @return DOCUMENT ME! */ public Color makeColour(float c) { return new Color(c, (float) 0.0, (float) 1.0 - c); } }