/** * Author: Mark Larkin * * Copyright (c) 2007 Des Higgins, Julie Thompson and Toby Gibson. */ /** * This class is used to log messages to a file that is specified when the object * is created. * The file is closed when the object is destroyed. The user simply needs to * create a DebugLog * object, and then call the logMsg function whenever they wish to write something to the * file. */ #ifndef DEBUGLOG_H #define DEBUGLOG_H #include #include namespace clustalw { using namespace std; class DebugLog { public: DebugLog(std::string); ~DebugLog(); void logMsg(std::string); void logScore(float x); void printScoreInfo(); private: /* Attributes */ std::string logFileName; std::ofstream* logFile; int numScores; float sumSoFar; float averageScore; float minScore; float maxScore; /* Functions */ DebugLog(); }; } #endif