// $Id: // $ // FORESTER -- software libraries and applications // for evolutionary biology research and applications. // // Copyright (C) 2008-2009 Christian M. Zmasek // Copyright (C) 2008-2009 Burnham Institute for Medical Research // All rights reserved // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA // // Contact: phylosoft @ gmail . com // WWW: https://sites.google.com/site/cmzmasek/home/software/forester package org.forester.archaeopteryx.phylogeny.data; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics2D; import java.awt.geom.Rectangle2D; import java.io.IOException; import java.io.Writer; import java.util.List; import org.forester.archaeopteryx.AptxUtil; import org.forester.archaeopteryx.Configuration; import org.forester.archaeopteryx.TreePanel; import org.forester.phylogeny.data.PhylogenyData; import org.forester.phylogeny.data.PhylogenyDataUtil; import org.forester.util.DescriptiveStatistics; import org.forester.util.ForesterUtil; public final class RenderableMsaSequence implements RenderablePhylogenyData { final static int VECTOR_DEFAULT_HEIGHT = 12; public final static int VECTOR_DEFAULT_WIDTH = 120; private double _rendering_factor_width = 1.0; private String _seq; private final Rectangle2D _rectangle = new Rectangle2D.Float(); private double _height = VECTOR_DEFAULT_HEIGHT; private double _min; private double _max; private double _mean; private Color _min_color = Color.BLUE; private Color _max_color = Color.YELLOW; private Color _mean_color = Color.WHITE; private int _width = VECTOR_DEFAULT_WIDTH; private static RenderableMsaSequence _instance = null; private RenderableMsaSequence() { _seq = null; } @Override public StringBuffer asSimpleText() { return new StringBuffer( _seq ); } @Override public StringBuffer asText() { return asSimpleText(); } @Override public Object clone() { throw new NoSuchMethodError(); } @Override public PhylogenyData copy() { throw new NoSuchMethodError(); } @Override public Dimension getOriginalSize() { return new Dimension( getTotalLength(), ( int ) getRenderingHeight() ); } @Override public Object getParameter() { return null; } public double getRenderingFactorWidth() { return _rendering_factor_width; } @Override public Dimension getRenderingSize() { return getOriginalSize(); } public int getTotalLength() { return _seq.length(); } @Override public boolean isEqual( final PhylogenyData data ) { throw new NoSuchMethodError(); } @Override public void render( final float x1, final float y1, final Graphics2D g, final TreePanel tree_panel, final boolean to_pdf ) { final double y = y1; final double start = x1 + 20.0; g.drawString( _seq, x1, y1 ); } @Override public void setParameter( final double parameter ) { throw new NoSuchMethodError(); } public void setRenderingFactorWidth( final double rendering_factor_width ) { _rendering_factor_width = rendering_factor_width; } @Override public void setRenderingHeight( final float height ) { _height = height; } @Override public StringBuffer toNHX() { throw new NoSuchMethodError(); } @Override public void toPhyloXML( final Writer writer, final int level, final String indentation ) throws IOException { throw new NoSuchMethodError(); } private Color calculateColor( final double v ) { return ForesterUtil.calcColor( v, _min, _max, _mean, _min_color, _max_color, _mean_color ); } private double getRenderingHeight() { return _height; } public static RenderableMsaSequence createInstance( final String seq, final Configuration configuration ) { if ( _instance == null ) { _instance = new RenderableMsaSequence(); } _instance._seq = seq; if ( configuration != null ) { } return _instance; } }