+ BufferedImage topImage = lastMiniMe.getSubimage(0, 0,
+ od.getWidth(), od.getSequencesHeight());
+ BufferedImage bottomImage = lastMiniMe.getSubimage(0,
+ od.getSequencesHeight(), od.getWidth(),
+ od.getGraphHeight());
+
+ // must be done at this point as we rely on using old width/height
+ // above, and new width/height below
+ od.setWidth(getWidth());
+ od.setHeight(getHeight());
+
+ // stick the images back together so lastMiniMe is consistent in the
+ // event of a repaint - BUT probably not thread safe
+ lastMiniMe = new BufferedImage(od.getWidth(), od.getHeight(),
+ BufferedImage.TYPE_INT_RGB);
+ Graphics lg = lastMiniMe.getGraphics();
+ lg.drawImage(topImage, 0, 0, od.getWidth(),
+ od.getSequencesHeight(), null);
+ lg.drawImage(bottomImage, 0, od.getSequencesHeight(),
+ od.getWidth(), od.getGraphHeight(), this);
+ lg.dispose();