/*
- * Jalview - A Sequence Alignment Editor and Viewer (Development Version 2.4.1)
- * Copyright (C) 2009 AM Waterhouse, J Procter, G Barton, M Clamp, S Searle
+ * Jalview - A Sequence Alignment Editor and Viewer ($$Version-Rel$$)
+ * Copyright (C) $$Year-Rel$$ The Jalview Authors
*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
+ * This file is part of Jalview.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * Jalview is free software: you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, either version 3
+ * of the License, or (at your option) any later version.
+ *
+ * Jalview is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty
+ * of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+ * along with Jalview. If not, see <http://www.gnu.org/licenses/>.
+ * The Jalview Authors are detailed in the 'AUTHORS' file.
*/
package jalview.math;
* Creates a new RotatableMatrix object.
*
* @param rows
- * DOCUMENT ME!
+ * DOCUMENT ME!
* @param cols
- * DOCUMENT ME!
+ * DOCUMENT ME!
*/
public RotatableMatrix(int rows, int cols)
{
* DOCUMENT ME!
*
* @param i
- * DOCUMENT ME!
+ * DOCUMENT ME!
* @param j
- * DOCUMENT ME!
+ * DOCUMENT ME!
* @param value
- * DOCUMENT ME!
+ * DOCUMENT ME!
*/
public void addElement(int i, int j, float value)
{
*/
public void print()
{
- System.out.println(matrix[0][0] + " " + matrix[0][1] + " "
- + matrix[0][2]);
+ System.out.println(
+ matrix[0][0] + " " + matrix[0][1] + " " + matrix[0][2]);
- System.out.println(matrix[1][0] + " " + matrix[1][1] + " "
- + matrix[1][2]);
+ System.out.println(
+ matrix[1][0] + " " + matrix[1][1] + " " + matrix[1][2]);
- System.out.println(matrix[2][0] + " " + matrix[2][1] + " "
- + matrix[2][2]);
+ System.out.println(
+ matrix[2][0] + " " + matrix[2][1] + " " + matrix[2][2]);
}
/**
* DOCUMENT ME!
*
* @param degrees
- * DOCUMENT ME!
+ * DOCUMENT ME!
* @param axis
- * DOCUMENT ME!
+ * DOCUMENT ME!
*/
public void rotate(float degrees, char axis)
{
* DOCUMENT ME!
*
* @param vect
- * DOCUMENT ME!
+ * DOCUMENT ME!
*
* @return DOCUMENT ME!
*/
* DOCUMENT ME!
*
* @param mat
- * DOCUMENT ME!
+ * DOCUMENT ME!
*/
public void preMultiply(float[][] mat)
{
* DOCUMENT ME!
*
* @param mat
- * DOCUMENT ME!
+ * DOCUMENT ME!
*/
public void postMultiply(float[][] mat)
{
* DOCUMENT ME!
*
* @param args
- * DOCUMENT ME!
+ * DOCUMENT ME!
*/
public static void main(String[] args)
{