X-Git-Url: http://source.jalview.org/gitweb/?a=blobdiff_plain;f=src%2FMCview%2FMCMatrix.java;h=9eba8869655270cb914fe168f038c071d526c33d;hb=f95c61a93c12747921e69910e769b1ac308ddf4a;hp=4994573a0a83ec06bf2a7b624b434267e15c25d2;hpb=9b22c11a0e12a9320e41eca2cbcbe30f81eb1cb4;p=jalview.git diff --git a/src/MCview/MCMatrix.java b/src/MCview/MCMatrix.java index 4994573..9eba886 100755 --- a/src/MCview/MCMatrix.java +++ b/src/MCview/MCMatrix.java @@ -1,31 +1,46 @@ +/* + * Jalview - A Sequence Alignment Editor and Viewer + * Copyright (C) 2007 AM Waterhouse, J Procter, G Barton, M Clamp, S Searle + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ package MCview; -public class MCMatrix { - float matrix[][]; - float tmp[][]; - +public class MCMatrix +{ + float[][] matrix; + float[][] tmp; float mycos; float mysin; - float myconst = (float)(Math.PI/180); + float myconst = (float) (Math.PI / 180); - public MCMatrix(int rows, int cols) { + public MCMatrix(int rows, int cols) + { matrix = new float[rows][cols]; - tmp = new float[rows][cols]; + tmp = new float[rows][cols]; } - public void addElement(int i, int j, float value) { + public void addElement(int i, int j, float value) + { matrix[i][j] = value; } - public void print() { - System.out.println(matrix[0][0] + " " + matrix[0][1] + " " + matrix[0][2]); - System.out.println(matrix[1][0] + " " + matrix[1][1] + " " + matrix[1][2]); - System.out.println(matrix[2][0] + " " + matrix[2][1] + " " + matrix[2][2]); - } - - public void rotatex(float degrees) { - mycos = (float)(Math.cos(degrees*myconst)); - mysin = (float)(Math.sin(degrees*myconst)); + public void rotatex(float degrees) + { + mycos = (float) (Math.cos(degrees * myconst)); + mysin = (float) (Math.sin(degrees * myconst)); tmp[0][0] = 1; tmp[0][1] = 0; @@ -39,9 +54,10 @@ public class MCMatrix { preMultiply(tmp); } - public void rotatez(float degrees) { - mycos = (float)(Math.cos(degrees*myconst)); - mysin = (float)(Math.sin(degrees*myconst)); + public void rotatez(float degrees) + { + mycos = (float) (Math.cos(degrees * myconst)); + mysin = (float) (Math.sin(degrees * myconst)); tmp[0][0] = mycos; tmp[0][1] = -mysin; @@ -56,9 +72,10 @@ public class MCMatrix { preMultiply(tmp); } - public void rotatey(float degrees) { - mycos = (float)(Math.cos(degrees*myconst)); - mysin = (float)(Math.sin(degrees*myconst)); + public void rotatey(float degrees) + { + mycos = (float) (Math.cos(degrees * myconst)); + mysin = (float) (Math.sin(degrees * myconst)); tmp[0][0] = mycos; tmp[0][1] = 0; @@ -73,15 +90,19 @@ public class MCMatrix { preMultiply(tmp); } - public float[] vectorMultiply(float[] vect) { - float temp[] = new float[3]; + public float[] vectorMultiply(float[] vect) + { + float[] temp = new float[3]; temp[0] = vect[0]; temp[1] = vect[1]; temp[2] = vect[2]; - for (int i = 0; i < 3; i++) { - temp[i] = (float)matrix[i][0]*vect[0] + (float)matrix[i][1]*vect[1] +(float)matrix[i][2]*vect[2]; + for (int i = 0; i < 3; i++) + { + temp[i] = ( (float) matrix[i][0] * vect[0]) + + ( (float) matrix[i][1] * vect[1]) + + ( (float) matrix[i][2] * vect[2]); } vect[0] = temp[0]; @@ -91,43 +112,52 @@ public class MCMatrix { return vect; } - public void preMultiply(float mat[][]) { - float tmp[][] = new float[3][3]; + public void preMultiply(float[][] mat) + { + float[][] tmp = new float[3][3]; - for (int i = 0; i < 3 ; i++) { - for (int j = 0; j < 3; j++ ) { - tmp[i][j] = mat[i][0]*matrix[0][j] + - mat[i][1]*matrix[1][j] + - mat[i][2]*matrix[2][j]; + for (int i = 0; i < 3; i++) + { + for (int j = 0; j < 3; j++) + { + tmp[i][j] = (mat[i][0] * matrix[0][j]) + + (mat[i][1] * matrix[1][j]) + (mat[i][2] * matrix[2][j]); } } - for (int i = 0; i < 3 ; i++) { - for (int j = 0; j < 3; j++ ) { + for (int i = 0; i < 3; i++) + { + for (int j = 0; j < 3; j++) + { matrix[i][j] = tmp[i][j]; } } } - public void postMultiply(float mat[][]) { - float tmp[][] = new float[3][3]; + public void postMultiply(float[][] mat) + { + float[][] tmp = new float[3][3]; - for (int i = 0; i < 3 ; i++) { - for (int j = 0; j < 3; j++ ) { - tmp[i][j] = matrix[i][0]*mat[0][j] + - matrix[i][1]*mat[1][j] + - matrix[i][2]*mat[2][j]; + for (int i = 0; i < 3; i++) + { + for (int j = 0; j < 3; j++) + { + tmp[i][j] = (matrix[i][0] * mat[0][j]) + + (matrix[i][1] * mat[1][j]) + (matrix[i][2] * mat[2][j]); } } - for (int i = 0; i < 3 ; i++) { - for (int j = 0; j < 3; j++ ) { + for (int i = 0; i < 3; i++) + { + for (int j = 0; j < 3; j++) + { matrix[i][j] = tmp[i][j]; } } } - public void setIdentity() { + public void setIdentity() + { matrix[0][0] = 1; matrix[1][1] = 1; matrix[2][2] = 1; @@ -139,5 +169,3 @@ public class MCMatrix { matrix[2][1] = 0; } } - -