X-Git-Url: http://source.jalview.org/gitweb/?a=blobdiff_plain;f=src%2Fjalview%2Fapi%2FRotatableCanvasI.java;h=c6eb6dec4a7e7f170d7c59dee4230c28dc329011;hb=9811278f9e18ee6cb88470dbae98da046734a0af;hp=72a51d33a156cff27619fb5117a183e5467342c5;hpb=b57a02c25e335d033c97f8a6bacd6b54f62bd2b6;p=jalview.git diff --git a/src/jalview/api/RotatableCanvasI.java b/src/jalview/api/RotatableCanvasI.java index 72a51d3..c6eb6de 100644 --- a/src/jalview/api/RotatableCanvasI.java +++ b/src/jalview/api/RotatableCanvasI.java @@ -1,8 +1,28 @@ +/* + * Jalview - A Sequence Alignment Editor and Viewer (Version 2.8.2b1) + * Copyright (C) 2014 The Jalview Authors + * + * This file is part of Jalview. + * + * Jalview is free software: you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 + * of the License, or (at your option) any later version. + * + * Jalview is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Jalview. If not, see . + * The Jalview Authors are detailed in the 'AUTHORS' file. + */ package jalview.api; import jalview.datamodel.SequencePoint; -import java.util.Vector; +import java.util.List; /** * interface implemented by RotatatableCanvas GUI elements (such as point clouds @@ -13,7 +33,23 @@ import java.util.Vector; */ public interface RotatableCanvasI { + void setPoints(List points, int rows); - void setPoints(Vector points, int rows); + /** + * Zoom the view in (or out) by the given factor, which should be >= 0. A + * factor greater than 1 zooms in (expands the display), a factor less than 1 + * zooms out (shrinks the display). + * + * @param factor + */ + void zoom(float factor); + /** + * Rotates the view by the specified number of degrees about the x and/or y + * axis + * + * @param x + * @param y + */ + void rotate(float x, float y); }