X-Git-Url: http://source.jalview.org/gitweb/?a=blobdiff_plain;f=src%2Fjalview%2Frenderer%2FResidueShader.java;h=73a5efdc71835e7e983a41b9674dbdb7efba2d8b;hb=0a94254977a8824ad154325a8ccb6d6d1d4e4dec;hp=8ecb2ad70669d3e6339cd211ebfe9a35a9ea8edf;hpb=331cd27699e0303dd42fd01e293f5fae9445e125;p=jalview.git diff --git a/src/jalview/renderer/ResidueShader.java b/src/jalview/renderer/ResidueShader.java index 8ecb2ad..73a5efd 100644 --- a/src/jalview/renderer/ResidueShader.java +++ b/src/jalview/renderer/ResidueShader.java @@ -1,3 +1,23 @@ +/* + * Jalview - A Sequence Alignment Editor and Viewer ($$Version-Rel$$) + * Copyright (C) $$Year-Rel$$ The Jalview Authors + * + * This file is part of Jalview. + * + * Jalview is free software: you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation, either version 3 + * of the License, or (at your option) any later version. + * + * Jalview is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR + * PURPOSE. See the GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Jalview. If not, see . + * The Jalview Authors are detailed in the 'AUTHORS' file. + */ package jalview.renderer; import jalview.analysis.Conservation; @@ -19,7 +39,8 @@ import java.util.Map; * the factors that may influence residue colouring are * * @@ -153,7 +174,7 @@ public class ResidueShader implements ResidueShaderI conservation = cons.getConsSequence().getSequenceAsString() .toCharArray(); } - + } /** @@ -214,21 +235,59 @@ public class ResidueShader implements ResidueShaderI @Override public Color findColour(char symbol, int position, SequenceI seq) { + if (colourScheme == null) + { + return Color.white; // Colour is 'None' + } + /* * get 'base' colour */ ProfileI profile = consensus == null ? null : consensus.get(position); - String modalResidue = profile == null ? null : profile - .getModalResidue(); - float pid = profile == null ? 0f : profile - .getPercentageIdentity(ignoreGaps); - Color colour = colourScheme == null ? Color.white : colourScheme - .findColour(symbol, position, seq, modalResidue, pid); + String modalResidue = profile == null ? null + : profile.getModalResidue(); + float pid = profile == null ? 0f + : profile.getPercentageIdentity(ignoreGaps); + Color colour = colourScheme.findColour(symbol, position, seq, + modalResidue, pid); /* * apply PID threshold and consensus fading if in force */ - colour = adjustColour(symbol, position, colour); + if (!Comparison.isGap(symbol)) + { + colour = adjustColour(symbol, position, colour); + } + + return colour; + } + + @Override + public int findColourInt(char symbol, int position, SequenceI seq) + { + if (colourScheme == null) + { + return -1;// Color.white; // Colour is 'None' + } + + /* + * get 'base' colour + */ + ProfileI profile = consensus == null ? null : consensus.get(position); + String modalResidue = profile == null ? null + : profile.getModalResidue(); + float pid = profile == null ? 0f + : profile.getPercentageIdentity(ignoreGaps); + int colour = colourScheme + .findColour(symbol, position, seq, modalResidue, pid).getRGB(); + + /* + * apply PID threshold and consensus fading if in force + */ + if (!Comparison.isGap(symbol)) + { + colour = adjustColourInt(symbol, position, colour); + } return colour; } @@ -256,7 +315,7 @@ public class ResidueShader implements ResidueShaderI { colour = Color.white; } - + if (conservationColouring) { colour = applyConservation(colour, column); @@ -264,6 +323,20 @@ public class ResidueShader implements ResidueShaderI return colour; } + protected int adjustColourInt(char symbol, int column, int colour) + { + if (!aboveThreshold(symbol, column)) + { + colour = -1;// Color.white; + } + + if (conservationColouring) + { + colour = applyConservationInt(colour, column); + } + return colour; + } + /** * Answers true if there is a consensus profile for the specified column, and * the given residue matches the consensus (or joint consensus) residue for @@ -290,14 +363,14 @@ public class ResidueShader implements ResidueShaderI // Faster than toUpperCase residue -= ('a' - 'A'); } - + if (consensus == null) { return false; } - + ProfileI profile = consensus.get(column); - + /* * test whether this is the consensus (or joint consensus) residue */ @@ -309,7 +382,7 @@ public class ResidueShader implements ResidueShaderI return true; } } - + return false; } @@ -337,7 +410,7 @@ public class ResidueShader implements ResidueShaderI return currentColour; } char conservationScore = conservation[column]; - + /* * if residues are fully conserved (* or 11), or all properties * are conserved (+ or 10), leave colour unchanged @@ -348,27 +421,66 @@ public class ResidueShader implements ResidueShaderI { return currentColour; } - + if (Comparison.isGap(conservationScore)) { return Color.white; } - + /* * convert score 0-9 to a bleaching factor 1.1 - 0.2 */ float bleachFactor = (11 - (conservationScore - '0')) / 10f; - + /* * scale this up by 0-5 (percentage slider / 20) * as a result, scores of: 0 1 2 3 4 5 6 7 8 9 * fade to white at slider value: 18 20 22 25 29 33 40 50 67 100% */ bleachFactor *= (conservationIncrement / 20f); - + return ColorUtils.bleachColour(currentColour, bleachFactor); } + protected int applyConservationInt(int currentColour, int column) + { + if (conservation == null || conservation.length <= column) + { + return currentColour; + } + char conservationScore = conservation[column]; + + /* + * if residues are fully conserved (* or 11), or all properties + * are conserved (+ or 10), leave colour unchanged + */ + if (conservationScore == '*' || conservationScore == '+' + || conservationScore == (char) 10 + || conservationScore == (char) 11) + { + return currentColour; + } + + if (Comparison.isGap(conservationScore)) + { + return -1;// Color.white; + } + + /* + * convert score 0-9 to a bleaching factor 1.1 - 0.2 + */ + float bleachFactor = (11 - (conservationScore - '0')) / 10f; + + /* + * scale this up by 0-5 (percentage slider / 20) + * as a result, scores of: 0 1 2 3 4 5 6 7 8 9 + * fade to white at slider value: 18 20 22 25 29 33 40 50 67 100% + */ + bleachFactor *= (conservationIncrement / 20f); + + return ColorUtils.bleachColourInt(currentColour, bleachFactor); + } + /** * @see jalview.renderer.ResidueShaderI#getColourScheme() */