X-Git-Url: http://source.jalview.org/gitweb/?a=blobdiff_plain;f=src%2Fjalview%2Fschemes%2FScoreColourScheme.java;h=134ed4cb64cc2695c54647b6346832f48562eb1c;hb=712d1fca4bfa7e91d667e9931fb67fbc99a5f369;hp=89e94fde391669525c0cbfc00a5c471ec34b3476;hpb=341565559999a3c6a88f263e4ff0a6e8eacf09bd;p=jalview.git diff --git a/src/jalview/schemes/ScoreColourScheme.java b/src/jalview/schemes/ScoreColourScheme.java index 89e94fd..134ed4c 100755 --- a/src/jalview/schemes/ScoreColourScheme.java +++ b/src/jalview/schemes/ScoreColourScheme.java @@ -1,63 +1,121 @@ +/* + * Jalview - A Sequence Alignment Editor and Viewer + * Copyright (C) 2007 AM Waterhouse, J Procter, G Barton, M Clamp, S Searle + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + */ package jalview.schemes; -import jalview.datamodel.*; -import jalview.jbgui.*; - -import java.util.*; import java.awt.*; -public class ScoreColourScheme extends ResidueColourScheme { +/** + * DOCUMENT ME! + * + * @author $author$ + * @version $Revision$ + */ +public class ScoreColourScheme + extends ResidueColourScheme +{ + /** DOCUMENT ME!! */ public double min; + + /** DOCUMENT ME!! */ public double max; - public double[] scores; - public ScoreColourScheme( double[] scores, - double min, - double max) { + /** DOCUMENT ME!! */ + public double[] scores; + /** + * Creates a new ScoreColourScheme object. + * + * @param scores DOCUMENT ME! + * @param min DOCUMENT ME! + * @param max DOCUMENT ME! + */ + public ScoreColourScheme(double[] scores, double min, double max) + { super(); this.scores = scores; this.min = min; this.max = max; - } - /* public Color getColour(SequenceI seq, int j, Vector aa) { - Color c = Color.white; - String s = seq.getSequence(j,j+1); + // Make colours in constructor + // Why wasn't this done earlier? + int i, iSize = scores.length; + colors = new Color[scores.length]; + for (i = 0; i < iSize; i++) + { + float red = (float) (scores[i] - (float) min) / (float) (max - min); - if (threshold > 0) + if (red > 1.0f) { - if (aboveThreshold(aa,seq,j,threshold)) - c = findColour(seq,s,j,aa); + red = 1.0f; } - else if ( !s.equals("-") && !s.equals(".") && !s.equals(" ") ) - c = findColour(seq,s,j,aa); - // else - // c = Color.white; - return c; - }*/ + if (red < 0.0f) + { + red = 0.0f; + } + colors[i] = makeColour(red); + } + } - public Color findColour(SequenceI seq,String s,int j,Vector aa) + /** + * DOCUMENT ME! + * + * @param s DOCUMENT ME! + * @param j DOCUMENT ME! + * + * @return DOCUMENT ME! + */ + public Color findColour(char c, int j) + { + if (threshold > 0) { - - float red = (float)(scores[((Integer)ResidueProperties.aaHash.get(s)).intValue()] - - (float)min)/(float)(max - min); - if (red > (float)1.0) - red = (float)1.0; - - if (red < (float)0.0) - red = (float)0.0; - - if(s.equals(" ")|| s.equals(".") || s.equals("-")) + if (!aboveThreshold(c, j)) + { return Color.white; + } + } - // This isn';t great - pool of colours in here? - return makeColour(red); + if (jalview.util.Comparison.isGap(c)) + { + return Color.white; } - public Color makeColour(float c) { - return new Color(c,(float)0.0,(float)1.0-c); + + Color currentColour = colors[ResidueProperties.aaIndex[c]]; + + if (conservationColouring) + { + currentColour = applyConservation(currentColour, j); } -} + return currentColour; + } + + /** + * DOCUMENT ME! + * + * @param c DOCUMENT ME! + * + * @return DOCUMENT ME! + */ + public Color makeColour(float c) + { + return new Color(c, (float) 0.0, (float) 1.0 - c); + } +}