X-Git-Url: http://source.jalview.org/gitweb/?a=blobdiff_plain;f=src2%2Fjavajs%2Futil%2FP3.java;fp=src2%2Fjavajs%2Futil%2FP3.java;h=0000000000000000000000000000000000000000;hb=a1225b9392dc7657d5cef12907385b07527d6122;hp=1e1dfdbbf8c9407bfccf049346b43acf02fa30cd;hpb=b513684c725997c77341f30ce4e584cf9f7cdfed;p=jalview.git diff --git a/src2/javajs/util/P3.java b/src2/javajs/util/P3.java deleted file mode 100644 index 1e1dfdb..0000000 --- a/src2/javajs/util/P3.java +++ /dev/null @@ -1,62 +0,0 @@ -/* - Copyright (C) 1997,1998,1999 - Kenji Hiranabe, Eiwa System Management, Inc. - - This program is free software. - Implemented by Kenji Hiranabe(hiranabe@esm.co.jp), - conforming to the Java(TM) 3D API specification by Sun Microsystems. - - Permission to use, copy, modify, distribute and sell this software - and its documentation for any purpose is hereby granted without fee, - provided that the above copyright notice appear in all copies and - that both that copyright notice and this permission notice appear - in supporting documentation. Kenji Hiranabe and Eiwa System Management,Inc. - makes no representations about the suitability of this software for any - purpose. It is provided "AS IS" with NO WARRANTY. -*/ -package javajs.util; - - - -/** - * A 3 element point that is represented by single precision floating point - * x,y,z coordinates. - * - * @version specification 1.1, implementation $Revision: 1.10 $, $Date: - * 2006/09/08 20:20:20 $ - * @author Kenji hiranabe - * - * additions by Bob Hanson hansonr@stolaf.edu 9/30/2012 - * for unique constructor and method names - * for the optimization of compiled JavaScript using Java2Script - * - */ -public class P3 extends T3 { - - public P3() { - // ignore T3 - } - - public static P3 newP(T3 t) { - P3 p = new P3(); - p.x = t.x; - p.y = t.y; - p.z = t.z; - return p; - } - - private static P3 unlikely; - - public static P3 getUnlikely() { - return (unlikely == null ? unlikely = new3((float) Math.PI, (float) Math.E, (float) (Math.PI * Math.E)) : unlikely); - } - - public static P3 new3(float x, float y, float z) { - P3 p = new P3(); - p.x = x; - p.y = y; - p.z = z; - return p; - } - -}