return (isGap ? GAP_COLOUR : RESIDUE_COLOUR);
}
return (isGap && !shader.getColourScheme().hasGapColour() ? GAP_COLOUR
- : shader.findColour(currentChar, i, seq).getRGB());
+ : shader.findColourInt(currentChar, i, seq));
}
public int getResidueColourInt(boolean showBoxes, ResidueShaderI shader,