public class OverviewResColourFinder extends ResidueColourFinder
{
+ final Color GAP_COLOUR = new Color(240, 240, 240);
+
@Override
public Color getBoxColour(ResidueShaderI shader, SequenceI seq, int i)
{
if (Comparison.isGap(currentChar)
&& !shader.getColourScheme().hasGapColour())
{
- resBoxColour = Color.lightGray;
+ resBoxColour = GAP_COLOUR;
}
else
{
}
else if (Comparison.isGap(currentChar))
{
- resBoxColour = Color.lightGray;
+ resBoxColour = GAP_COLOUR;
}
return resBoxColour;