/*
- * Jalview - A Sequence Alignment Editor and Viewer (Version 2.7)
- * Copyright (C) 2011 J Procter, AM Waterhouse, J Engelhardt, LM Lui, G Barton, M Clamp, S Searle
+ * Jalview - A Sequence Alignment Editor and Viewer ($$Version-Rel$$)
+ * Copyright (C) $$Year-Rel$$ The Jalview Authors
*
* This file is part of Jalview.
*
* Jalview is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
- *
+ * as published by the Free Software Foundation, either version 3
+ * of the License, or (at your option) any later version.
+ *
* Jalview is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License along with Jalview. If not, see <http://www.gnu.org/licenses/>.
+ * You should have received a copy of the GNU General Public License
+ * along with Jalview. If not, see <http://www.gnu.org/licenses/>.
+ * The Jalview Authors are detailed in the 'AUTHORS' file.
*/
package jalview.api;
+import jalview.datamodel.SequenceGroup;
import jalview.datamodel.SequenceI;
+import jalview.renderer.seqfeatures.FeatureColourFinder;
import java.awt.Color;
+import java.awt.Graphics;
public interface SequenceRenderer
{
- Color getResidueBoxColour(SequenceI sequenceI, int r);
+ Color getResidueColour(SequenceI seq, int position,
+ FeatureColourFinder finder);
+
+ /**
+ * Configure the Graphics canvas and render options for the renderer
+ * @param g - the canvas to render to
+ * @param renderGaps - when true, gap characters will be included when rendered
+ *
+ */
+ void prepare(Graphics g, boolean renderGaps);
+
+ void drawSequence(SequenceI nextSeq, SequenceGroup[] findAllGroups,
+ int startRes, int endRes, int i);
+
+ void drawHighlightedText(SequenceI nextSeq, int i, int j, int k, int l);
+
+ void drawCursor(Graphics g, char s, int i, int j);
}