@Override
public void run()
{
+ progressBar.setProgressBar("status.searching_3d_beacons", progressId);
// TODO: warn if no accessions discovered
populateSeqsWithoutSourceDBRef();
// redo initial discovery - this time with 3d beacons
// Executors.
previousWantedFields=null;
-
initialStructureDiscovery();
+ if (!isStructuresDiscovered())
+ {
+ progressBar.setProgressBar("status.no_structures_discovered_from_3d_beacons", progressId);
+ } else {
+ progressBar.setProgressBar(null, progressId);
+ }
}
};