}
private void setInternalNodeState( final Map<PhylogenyNode, BinaryStates> states,
final int character_state_column,
final PhylogenyNode node ) {
getInternalStatesMatrix()
}
private void setInternalNodeState( final Map<PhylogenyNode, BinaryStates> states,
final int character_state_column,
final PhylogenyNode node ) {
getInternalStatesMatrix()