}
private void setInternalNodeStatePriorToTraceback( final Map<PhylogenyNode, SortedSet<STATE_TYPE>> states,
final int character_state_column,
final PhylogenyNode node ) {
getInternalStatesMatrixPriorToTraceback()
}
private void setInternalNodeStatePriorToTraceback( final Map<PhylogenyNode, SortedSet<STATE_TYPE>> states,
final int character_state_column,
final PhylogenyNode node ) {
getInternalStatesMatrixPriorToTraceback()