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Remove redundancy in Eclipse
[jalview.git]
/
src
/
jalview
/
appletgui
/
RotatableCanvas.java
diff --git
a/src/jalview/appletgui/RotatableCanvas.java
b/src/jalview/appletgui/RotatableCanvas.java
index
82207a2
..
5daa320
100755
(executable)
--- a/
src/jalview/appletgui/RotatableCanvas.java
+++ b/
src/jalview/appletgui/RotatableCanvas.java
@@
-97,7
+97,6
@@
public class RotatableCanvas
{
\r
this.points = points;
\r
this.npoint = npoint;
\r
{
\r
this.points = points;
\r
this.npoint = npoint;
\r
- this.av = av;
\r
PaintRefresher.Register(this, av.alignment);
\r
\r
prefsize = getPreferredSize();
\r
PaintRefresher.Register(this, av.alignment);
\r
\r
prefsize = getPreferredSize();
\r
@@
-348,7
+347,7
@@
public class RotatableCanvas
\r
public void drawScene(Graphics g)
\r
{
\r
\r
public void drawScene(Graphics g)
\r
{
\r
- boolean darker = false;
\r
+ //boolean darker = false;
\r
\r
int halfwidth = getSize().width / 2;
\r
int halfheight = getSize().height / 2;
\r
\r
int halfwidth = getSize().width / 2;
\r
int halfheight = getSize().height / 2;
\r
@@
-564,7
+563,7
@@
public class RotatableCanvas
\r
public void rectSelect(int x1, int y1, int x2, int y2)
\r
{
\r
\r
public void rectSelect(int x1, int y1, int x2, int y2)
\r
{
\r
- boolean changedSel = false;
\r
+ //boolean changedSel = false;
\r
for (int i = 0; i < npoint; i++)
\r
{
\r
SequencePoint sp = (SequencePoint) points.elementAt(i);
\r
for (int i = 0; i < npoint; i++)
\r
{
\r
SequencePoint sp = (SequencePoint) points.elementAt(i);
\r