- if (colourScheme instanceof UserColourScheme)
- {
- globalColourScheme = new ResidueShader(
- UserDefinedColours.loadDefaultColours());
- globalColourScheme.setThreshold(0, isIgnoreGapsConsensus());
- }
+ if (colourScheme instanceof UserColourScheme)
+ {
+ residueShading = new ResidueShader(
+ UserDefinedColours.loadDefaultColours());
+ residueShading.setThreshold(0, isIgnoreGapsConsensus());
+ }