Graphics2D g2 = (Graphics2D)g;\r
g2.setStroke(new BasicStroke(1,\r
BasicStroke.CAP_SQUARE,\r
BasicStroke.JOIN_ROUND, 3f,\r
new float[] { 5f, 3f }, 0f));\r
\r
Graphics2D g2 = (Graphics2D)g;\r
g2.setStroke(new BasicStroke(1,\r
BasicStroke.CAP_SQUARE,\r
BasicStroke.JOIN_ROUND, 3f,\r
new float[] { 5f, 3f }, 0f));\r
\r