public void mouseEntered(MouseEvent evt) { active = true; repaint();}\r
public void mouseExited(MouseEvent evt) { active = false; repaint();}\r
public void mouseDragged(MouseEvent evt)\r
public void mouseEntered(MouseEvent evt) { active = true; repaint();}\r
public void mouseExited(MouseEvent evt) { active = false; repaint();}\r
public void mouseDragged(MouseEvent evt)\r