- // [JAL-3226] problem that JavaScript (or Java) may consolidate multiple
- // repaint() requests in unpredictable ways. In this case, the issue was
- // that in response to a CTRL-C/CTRL-V paste request, in Java a fast
- // repaint request preceded two full requests, thus resulting
- // in a full request for paint. In constrast, in JavaScript, the three
- // requests were bundled together into one, so the fastPaint flag was
- // still present for the second and third request.
- //
- // This resulted in incomplete painting.
- //
- // The solution was to set seqCanvas.fastPaint and idCanvas.fastPaint false
- // in PaintRefresher when the target to be painted is one of those two
- // components.
- //
- // BH 2019.04.22
- //
- // An initial idea; can be removed once we determine this issue is closed:
- // if (av.isFastPaintDisabled())
- // {
- // fastPaint = false;
- // }
-