- int startseq = vis_y;
- int height = getViewportHeight();
- if (startseq + height - 1 > getVisibleAlignmentHeight() - 1)
- {
- startseq = getVisibleAlignmentHeight() - height;
- }
- updateStartEndSeq(startseq,
- startseq + height - 1);
+ // set the viewport y location to contain vis_y
+ int newstartseq = visY;
+ int height = getViewportHeight();
+ if (newstartseq + height - 1 > getVisibleAlignmentHeight() - 1)
+ {
+ newstartseq = getVisibleAlignmentHeight() - height;
+ }
+ updateStartEndSeq(newstartseq, newstartseq + height - 1);