}\r
\r
public void mouseReleased(MouseEvent evt) {\r
- int x = evt.getX();\r
- int y = evt.getY();\r
+ //int x = evt.getX();\r
+ //int y = evt.getY();\r
\r
- if (!dragging) {\r
- myAtom tmp = findAtom(x, y);\r
- }\r
+ //if (!dragging) {\r
+ // myAtom tmp = findAtom(x, y);\r
+ //}\r
\r
drawLabels();\r
\r