float vprop = value - qmin;
vprop /= qmax;
String description = FORMAT_3DP.form(value);
- quality2.annotations[i] = new Annotation(" ", description,
- ' ', value, new Color(minR + (maxR * vprop),
+ quality2.annotations[i] = new Annotation(" ", description, ' ',
+ value, new Color(minR + (maxR * vprop),
minG + (maxG * vprop), minB + (maxB * vprop)));
}
}