\r
float dist = ((SequenceNode)node).dist;\r
if (dist > maxDistValue) {\r
- maxdist = (SequenceNode)node;\r
- maxDistValue = dist;\r
+ maxdist = (SequenceNode)node;\r
+ maxDistValue = dist;\r
}\r
} else {\r
findMaxDist((SequenceNode)node.left());\r
}\r
}\r
public Vector getGroups() {\r
- return groups;\r
+ return groups;\r
}\r
public float getMaxHeight() {\r
- return maxheight;\r
+ return maxheight;\r
}\r
public void groupNodes(SequenceNode node, float threshold) {\r
if (node == null) {\r
}\r
\r
public void reCount(SequenceNode node) {\r
- ycount = 0;\r
- _reCount(node);\r
+ ycount = 0;\r
+ _reCount(node);\r
}\r
public void _reCount(SequenceNode node) {\r
if (node == null) {\r
\r
}\r
public void swapNodes(SequenceNode node) {\r
- if (node == null) {\r
- return;\r
- }\r
- SequenceNode tmp = (SequenceNode)node.left();\r
+ if (node == null) {\r
+ return;\r
+ }\r
+ SequenceNode tmp = (SequenceNode)node.left();\r
\r
- node.setLeft(node.right());\r
- node.setRight(tmp);\r
+ node.setLeft(node.right());\r
+ node.setRight(tmp);\r
}\r
public void changeDirection(SequenceNode node, SequenceNode dir) {\r
if (node == null) {\r
}\r
}\r
public void setMaxDist(SequenceNode node) {\r
- this.maxdist = maxdist;\r
+ this.maxdist = maxdist;\r
}\r
public SequenceNode getMaxDist() {\r
- return maxdist;\r
+ return maxdist;\r
}\r
public SequenceNode getTopNode() {\r
- return top;\r
+ return top;\r
}\r
\r
}\r