public void mousePressed(MouseEvent evt)\r
{ oldX = evt.getX(); }\r
\r
- public void mouseReleased(MouseEvent evt){ }\r
+ public void mouseReleased(MouseEvent evt){ active = false; repaint(); }\r
public void mouseEntered(MouseEvent evt) { active = true; repaint();}\r
public void mouseExited(MouseEvent evt) { active = false; repaint();}\r
public void mouseDragged(MouseEvent evt)\r