fr = new FeatureRenderer(av);\r
sr = new SequenceRenderer(av);\r
setLayout(new BorderLayout());\r
- PaintRefresher.Register(this, av.alignment);\r
+ PaintRefresher.Register(this, av.getSequenceSetId());\r
setBackground(Color.white);\r
}\r
\r
return;\r
}\r
\r
- img = new BufferedImage(imgWidth, imgHeight, BufferedImage.TYPE_INT_RGB);\r
- gg = (Graphics2D) img.getGraphics();\r
- gg.setFont(av.getFont());\r
+ if (img == null || imgWidth != img.getWidth() || imgHeight != img.getHeight())\r
+ {\r
+ try{\r
+ img = new BufferedImage(imgWidth, imgHeight,\r
+ BufferedImage.TYPE_INT_RGB);\r
+ gg = (Graphics2D) img.getGraphics();\r
+ gg.setFont(av.getFont());\r
+ }catch(OutOfMemoryError er)\r
+ {\r
+ System.gc();\r
+ System.out.println(er +" making image, SeqCanvas");\r
+ javax.swing.SwingUtilities.invokeLater(new Runnable()\r
+ {\r
+ public void run()\r
+ {\r
+ javax.swing.JOptionPane.showInternalMessageDialog(Desktop.\r
+ desktop,\r
+ "Out of memory creating alignment image!!"\r
+ +\r
+ "\nSee help files for increasing Java Virtual Machine memory."\r
+ , "Out of memory",\r
+ javax.swing.JOptionPane.WARNING_MESSAGE);\r
+ }\r
+ });\r
+\r
+ return;\r
+ }\r
+ }\r
\r
if (av.antiAlias)\r
gg.setRenderingHint(RenderingHints.KEY_ANTIALIASING,\r
if(av.getShowHiddenMarkers())\r
{\r
g1.setColor(Color.blue);\r
+\r
g1.drawLine( (blockEnd - blockStart + 1) * av.charWidth - 1,\r
- startSeq + offset,\r
+ 0 + offset,\r
(blockEnd - blockStart + 1) * av.charWidth - 1,\r
- startSeq + (endSeq - startSeq) * av.charHeight + offset);\r
+ (endSeq - startSeq) * av.charHeight + offset);\r
}\r
\r
g1.translate( -screenY * av.charWidth, 0);\r
int sy = -1;\r
int ex = -1;\r
int groupIndex = -1;\r
+ int visWidth = (endRes - startRes +1) * av.charWidth;\r
\r
if ((group == null) && (av.alignment.getGroups().size() > 0))\r
{\r
groupIndex = 0;\r
}\r
\r
+\r
if (group != null)\r
{\r
do\r
ex = (((group.getEndRes() + 1) - group.getStartRes()) * av.charWidth) -\r
1;\r
\r
- if(sx+ex<0 || sx>imgWidth)\r
+ if(sx+ex<0 || sx>visWidth)\r
{\r
continue;\r
}\r
{\r
if (inGroup)\r
{\r
- if (sx >= 0 && sx < imgWidth)\r
+ if (sx >= 0 && sx < visWidth)\r
g.drawLine(sx, oldY, sx, sy);\r
\r
- if (sx + ex < imgWidth)\r
+ if (sx + ex < visWidth)\r
g.drawLine(sx + ex, oldY, sx + ex, sy);\r
\r
if (sx < 0)\r
sx = 0;\r
}\r
\r
- if (sx + ex > imgWidth)\r
- ex = imgWidth;\r
+ if (sx + ex > visWidth)\r
+ ex = visWidth;\r
\r
else if (sx + ex >= (endRes - startRes + 1) * av.charWidth)\r
ex = (endRes - startRes + 1) * av.charWidth;\r
if (inGroup)\r
{\r
sy = offset + ( (i - startSeq) * av.charHeight);\r
- if (sx >= 0 && sx < imgWidth)\r
+ if (sx >= 0 && sx < visWidth)\r
g.drawLine(sx, oldY, sx, sy);\r
\r
- if (sx + ex < imgWidth)\r
+ if (sx + ex < visWidth)\r
g.drawLine(sx + ex, oldY, sx + ex, sy);\r
\r
if (sx < 0)\r
sx = 0;\r
}\r
\r
- if (sx + ex > imgWidth)\r
- ex = imgWidth;\r
+ if (sx + ex > visWidth)\r
+ ex = visWidth;\r
else if (sx + ex >= (endRes - startRes + 1) * av.charWidth)\r
ex = (endRes - startRes + 1) * av.charWidth;\r
\r
\r
groupIndex++;\r
\r
+ g.setStroke(new BasicStroke());\r
+\r
if (groupIndex >= av.alignment.getGroups().size())\r
{\r
break;\r
\r
group = (SequenceGroup) av.alignment.getGroups().elementAt(groupIndex);\r
\r
- g.setStroke(new BasicStroke());\r
+\r
}\r
while (groupIndex < av.alignment.getGroups().size());\r
\r