.element();
treeSelectionChanged(seq);
}
+ av.sendSelection();
}
PaintRefresher.Refresh(tp, av.getSequenceSetId());
treeSelectionChanged((Sequence) ob);
PaintRefresher.Refresh(tp, ap.av.getSequenceSetId());
repaint();
+ av.sendSelection();
return;
}
else if (!(ob instanceof SequenceNode))