*/
if (featureRenderer.getTransparency() != 1f)
{
+ g = goff;
Color c = (defaultColour == null ? Color.white : defaultColour);
if (Platform.isJS())
{
- g = goff;
// Clear the HTML5 canvas color.
// otherwise we get a smearing.
// For whatever reason, this is necessary BH 2019.10.01.