*/
private BufferedImage offscreenImage;
+ private Graphics goff;
+
/**
* Constructor
*
{
featureRenderer = fr;
offscreenImage = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
+ goff = offscreenImage.getGraphics();
}
/**
*/
if (featureRenderer.getTransparency() != 1f)
{
- g = offscreenImage.getGraphics();
+ g = goff;
if (defaultColour != null)
{
offscreenImage.setRGB(0, 0, defaultColour.getRGB());