}
// update scroll values
- scrollCol = visXAsRes;
- scrollRow = visYAsRes;
+ // scrollCol = visXAsRes;
+ // scrollRow = visYAsRes;
+ ranges.setStartRes(visXAsRes);
+ ranges.setStartSeq(visYAsRes);
}
/**
g.drawRect(boxX + 1, boxY + 1, boxWidth - 2, boxHeight - 2);
}
- public int getScrollCol()
+ /*public int getScrollCol()
{
return scrollCol;
}
public int getScrollRow()
{
return scrollRow;
- }
+ }*/
// TODO should be removed, when unit test has mock Graphics object available
// to check boxX/boxY