private boolean av_ignoreGapsConsensus;
- private boolean vectorRendition = false;
+ private boolean renderingVectors = false;
private boolean glyphLineDrawn = false;
: row_annotations[column - 1].secondaryStructure;
boolean diffupstream = sCol == 0 || row_annotations[sCol - 1] == null
- || dc != row_annotations[sCol - 1].secondaryStructure;
+ || dc != row_annotations[sCol - 1].secondaryStructure || !validEnd;
boolean diffdownstream = !validRes || !validEnd
|| row_annotations[column] == null
|| dc != row_annotations[column].secondaryStructure;
: row_annotations[column - 1].displayCharacter;
boolean diffupstream = sCol == 0 || row_annotations[sCol - 1] == null
- || !dc.equals(row_annotations[sCol - 1].displayCharacter);
+ || !dc.equals(row_annotations[sCol - 1].displayCharacter) || !validEnd;
boolean diffdownstream = !validRes || !validEnd
|| row_annotations[column] == null
|| !dc.equals(row_annotations[column].displayCharacter);
{
if (g instanceof EpsGraphics2D || g instanceof SVGGraphics2D)
{
- this.setVectorRendition(true);
+ this.setVectorRendering(true);
}
Graphics2D g2d = (Graphics2D) g;
// temp = x;
break;
default:
- if (isVectorRendition())
+ if (isVectorRendering())
{
// draw single full width glyphline
drawGlyphLine(g, lastSSX, endRes - x, y, iconOffset);
x, y, iconOffset, startRes, column, validRes, validEnd);
break;
default:
- if (isVectorRendition())
+ if (isVectorRendering())
{
// draw single full width glyphline
drawGlyphLine(g, lastSSX, endRes - x, y, iconOffset);
int x1 = lastSSX;
int x2 = (x * charWidth);
- if (USE_FILL_ROUND_RECT || isVectorRendition())
+ if (USE_FILL_ROUND_RECT || isVectorRendering())
{
// draw glyph line behind helix (visible in EPS or SVG output)
drawGlyphLine(g, lastSSX, x, y, iconOffset);
private void setAntialias(Graphics g)
{
- if (isVectorRendition())
+ if (isVectorRendering())
{
// no need to antialias vector drawings
return;
private void unsetAntialias(Graphics g)
{
- if (isVectorRendition())
+ if (isVectorRendering())
{
// no need to antialias vector drawings
return;
RenderingHints.VALUE_ANTIALIAS_OFF);
}
- public void setVectorRendition(boolean b)
+ public void setVectorRendering(boolean b)
{
- vectorRendition = b;
+ renderingVectors = b;
}
- public boolean isVectorRendition()
+ public boolean isVectorRendering()
{
- return vectorRendition;
+ return renderingVectors;
}
}