\r
SequenceGroup selectionGroup = new SequenceGroup();\r
\r
- RendererI renderer = new SequenceRenderer(this);\r
\r
int charHeight;\r
int charWidth;\r
\r
public void setRenderGaps(boolean state){\r
renderGaps = state;\r
- if(renderer instanceof SequenceRenderer)\r
- {\r
- SequenceRenderer sr = (SequenceRenderer)renderer;\r
- sr.renderGaps(state);\r
- }\r
}\r
\r
\r
return currentTree;\r
}\r
\r
- public void setRenderer(RendererI rend) {\r
- this.renderer = rend;\r
- }\r
-\r
- public RendererI getRenderer() {\r
- return renderer;\r
- }\r
-\r
public void setColourAppliesToAllGroups(boolean b)\r
{ colourAppliesToAllGroups = b; }\r
\r