public SeqCanvas seqCanvas;\r
public AlignmentPanel ap;\r
\r
- protected int startres;\r
protected int lastres;\r
- protected int endres;\r
-\r
protected int startseq;\r
- protected int padseq;\r
\r
protected AlignViewport av;\r
\r
\r
public void doMouseReleased(MouseEvent evt) {\r
\r
- int x = evt.getX();\r
- int res = x/av.getCharWidth() + av.getStartRes();\r
-\r
- endres = res;\r
-\r
startseq = -1;\r
- startres = -1;\r
lastres = -1;\r
if(seqEditOccurred>-1)\r
updateConservation(seqEditOccurred);\r
seqEditOccurred = -1;\r
\r
ap.repaint();\r
-\r
}\r
\r
public void doMousePressed(MouseEvent evt) {\r
// in the alignment\r
\r
startseq = seq;\r
-\r
- if (startseq == (av.getAlignment().getHeight() - 1))\r
- padseq = 1;\r
- else\r
- padseq = 1;\r
-\r
- startres = res;\r
lastres = res;\r
-\r
}\r
else\r
{\r
startseq = -1;\r
- startres = -1;\r
lastres = -1;\r
}\r
\r
}\r
\r
public void doMouseDragged(MouseEvent evt) {\r
- // If we're dragging we're editing\r
\r
- if(lastres==-1)\r
- return;\r
+ // If we're dragging we're editing\r
+ int res = evt.getX() / av.getCharWidth() + av.getStartRes();\r
+ if (res < 0)\r
+ res = 0;\r
\r
- int x = evt.getX();\r
+ if (lastres == -1 || lastres == res)\r
+ return;\r
\r
- int res = x/av.getCharWidth() + av.getStartRes();\r
- if (res < 0)\r
- res = 0;\r
+ boolean dragRight = true;\r
+ if (res < av.getAlignment().getWidth() && res < lastres)\r
+ dragRight = false;\r
\r
- if (res != lastres)\r
- {\r
- // Group editing\r
- if (evt.isAltDown() || evt.isControlDown())\r
- {\r
- SequenceGroup sg = av.getSelectionGroup();\r
- if(sg==null)\r
- av.getAlignment().findGroup(startseq);\r
- if (sg != null)\r
+\r
+ if (res != lastres)\r
+ {\r
+ // Group editing\r
+ if (evt.isAltDown() || evt.isControlDown())\r
{\r
- boolean deleteAllowed = false;\r
- if (res < av.getAlignment().getWidth() && res < lastres)\r
+ SequenceGroup sg = av.getSelectionGroup();\r
+ if(sg==null)\r
{\r
- /// Are we able to delete?\r
- boolean allGaps = true;\r
- for (int i = 0; i < sg.getSize(); i++)\r
+ lastres=-1;\r
+ return;\r
+ }\r
+\r
+ // drag to right\r
+ if(dragRight)\r
+ sg.setEndRes(sg.getEndRes() + (res-lastres));\r
+\r
+ // drag to left\r
+ else\r
{\r
- SequenceI s = sg.getSequenceAt(i);\r
- for (int j = lastres-1; j >= res && allGaps; j--)\r
+ /// Are we able to delete?\r
+ // ie are all columns blank?\r
+ boolean deleteAllowed = false;\r
+ for (int s = 0; s < sg.getSize(); s++)\r
{\r
- if (!jalview.util.Comparison.isGap(s.getSequence().charAt(j)))\r
+ SequenceI seq = sg.getSequenceAt(s);\r
+ for (int j=res; j<lastres; j++)\r
+ {\r
+ if(seq.getSequence().length()<=j)\r
+ continue;\r
+\r
+ if(!jalview.util.Comparison.isGap(seq.getSequence().charAt(j)))\r
{\r
- res = j + 1;\r
- allGaps = false;\r
+ // Not a gap, block edit not valid\r
+ res=j+1;\r
+ deleteAllowed = false;\r
+ continue;\r
}\r
+ deleteAllowed = true;\r
+ }\r
}\r
\r
- if(!deleteAllowed && allGaps)\r
- deleteAllowed = true;\r
- }\r
- }\r
-\r
- // drag to right\r
- if (res < av.getAlignment().getWidth() && res > lastres)\r
- sg.setEndRes(sg.getEndRes() + 1);\r
-\r
- // drag to left\r
- else if (deleteAllowed && res < av.getAlignment().getWidth() &&\r
- res < lastres)\r
- sg.setEndRes(sg.getEndRes() - 1);\r
-\r
+ if(!deleteAllowed)\r
+ {\r
+ lastres = -1;\r
+ return;\r
+ }\r
\r
+ sg.setEndRes(sg.getEndRes() - (lastres-res));\r
+ }\r
\r
\r
- for (int i = 0; i < sg.getSize(); i++)\r
- {\r
- SequenceI s = sg.getSequenceAt(i);\r
- int k = av.alignment.findIndex(s);\r
+ for (int i = 0; i < sg.getSize(); i++)\r
+ {\r
+ SequenceI s = sg.getSequenceAt(i);\r
+ int k = av.alignment.findIndex(s);\r
\r
- // drag to right\r
- if (res < av.getAlignment().getWidth() && res > lastres)\r
- for (int j = lastres; j < res; j++)\r
- insertChar(j, k);\r
+ // drag to right\r
+ if (dragRight)\r
+ for (int j = lastres; j < res; j++)\r
+ insertChar(j, k);\r
\r
- // drag to left\r
- else if (deleteAllowed && res < av.getAlignment().getWidth() && res < lastres)\r
- {\r
- for (int j = res; j < lastres; j++)\r
+ // drag to left\r
+ else\r
{\r
- deleteChar(j, k);\r
- startres = res;\r
+ for (int j = res; j < lastres; j++)\r
+ {\r
+ if(s.getLength()>j)\r
+ deleteChar(res, k);\r
+ }\r
}\r
}\r
- }\r
- }\r
- }\r
- else /////Editing a single sequence///////////\r
- {\r
- if (res < av.getAlignment().getWidth() && res > lastres)\r
- {\r
- // dragging to the right\r
- for (int j = lastres; j < res; j++)\r
- insertChar(j, startseq);\r
}\r
- else if (res < av.getAlignment().getWidth() && res < lastres)\r
+ else /////Editing a single sequence///////////\r
{\r
- // dragging to the left\r
- for (int j = res; j < lastres; j++)\r
+ if (res < av.getAlignment().getWidth() && res > lastres)\r
{\r
- deleteChar(j, startseq);\r
- startres = res;\r
+ // dragging to the right\r
+ for (int j = lastres; j < res; j++)\r
+ insertChar(j, startseq);\r
+ }\r
+ else if (res < av.getAlignment().getWidth() && res < lastres)\r
+ {\r
+ // dragging to the left\r
+ for (int j = lastres; j > res; j--)\r
+ {\r
+ deleteChar(res, startseq);\r
+ }\r
}\r
- }\r
-\r
- }\r
\r
- }\r
+ }\r
+ }\r
\r
- lastres = res;\r
- seqCanvas.repaint();\r
+ lastres = res;\r
+ seqCanvas.repaint();\r
}\r
\r
public void drawChars(int seqstart, int seqend, int start) {\r