int endSeq)
{
// convert the cursorY into a position on the visible alignment
- int cursor_ypos = av.getAlignment().getHiddenSequences()
- .findIndexWithoutHiddenSeqs(cursorY);
+ int cursor_ypos = cursorY;
// don't do work unless we have to
if (cursor_ypos >= startSeq && cursor_ypos <= endSeq)
int cursor_xpos = av.getAlignment().getHiddenColumns()
.findColumnPosition(cursorX);
- if (av.getWrapAlignment())
+ if (av.getAlignment().getHiddenColumns().isVisible(cursorX))
{
- // work out the correct offsets for the cursor
- int charHeight = av.getCharHeight();
- int charWidth = av.getCharWidth();
- int canvasWidth = getWidth();
- int canvasHeight = getHeight();
- // height gap above each panel
- int hgap = charHeight;
- if (av.getScaleAboveWrapped())
+ if (av.getWrapAlignment())
{
- hgap += charHeight;
- }
+ // work out the correct offsets for the cursor
+ int charHeight = av.getCharHeight();
+ int charWidth = av.getCharWidth();
+ int canvasWidth = getWidth();
+ int canvasHeight = getHeight();
+
+ // height gap above each panel
+ int hgap = charHeight;
+ if (av.getScaleAboveWrapped())
+ {
+ hgap += charHeight;
+ }
- int cWidth = (canvasWidth - labelWidthEast - labelWidthWest)
- / charWidth;
- int cHeight = av.getAlignment().getHeight() * charHeight;
+ int cWidth = (canvasWidth - labelWidthEast - labelWidthWest)
+ / charWidth;
+ int cHeight = av.getAlignment().getHeight() * charHeight;
- endx = startx + cWidth - 1;
- int ypos = hgap; // vertical offset
+ endx = startx + cWidth - 1;
+ int ypos = hgap; // vertical offset
- // iterate down the wrapped panels
- while ((ypos <= canvasHeight) && (endx < cursor_xpos))
- {
- // update vertical offset
- ypos += cHeight + getAnnotationHeight() + hgap;
+ // iterate down the wrapped panels
+ while ((ypos <= canvasHeight) && (endx < cursor_xpos))
+ {
+ // update vertical offset
+ ypos += cHeight + getAnnotationHeight() + hgap;
- // update horizontal offset
- startx += cWidth;
- endx = startx + cWidth - 1;
+ // update horizontal offset
+ startx += cWidth;
+ endx = startx + cWidth - 1;
+ }
+ yoffset = ypos;
+ xoffset = labelWidthWest;
}
- yoffset = ypos;
- xoffset = labelWidthWest;
- }
- // now check if cursor is within range for x values
- if (cursor_xpos >= startx && cursor_xpos <= endx)
- {
- // get the character the cursor is drawn at
- SequenceI seq = av.getAlignment().getSequenceAt(cursorY);
- char s = seq.getCharAt(cursorX);
+ // now check if cursor is within range for x values
+ if (cursor_xpos >= startx && cursor_xpos <= endx)
+ {
+ // get the character the cursor is drawn at
+ SequenceI seq = av.getAlignment().getSequenceAt(cursorY);
+ char s = seq.getCharAt(cursorX);
- seqRdr.drawCursor(g, s,
- xoffset + (cursor_xpos - startx) * av.getCharWidth(),
- yoffset + (cursor_ypos - startSeq) * av.getCharHeight());
+ seqRdr.drawCursor(g, s,
+ xoffset + (cursor_xpos - startx) * av.getCharWidth(),
+ yoffset + (cursor_ypos - startSeq) * av.getCharHeight());
+ }
}
}
}
{
scrollX = -range;
}
-
- // Both scrolling and resizing change viewport ranges: scrolling changes
- // both start and end points, but resize only changes end values.
- // Here we only want to fastpaint on a scroll, with resize using a normal
- // paint, so scroll events are identified as changes to the horizontal or
- // vertical start value.
- if (eventName.equals(ViewportRanges.STARTRES))
- {
- if (av.getWrapAlignment())
- {
- fastPaintWrapped(scrollX);
- }
- else
- {
- fastPaint(scrollX, 0);
- }
- }
- else if (eventName.equals(ViewportRanges.STARTSEQ))
- {
- // scroll
- fastPaint(0, (int) evt.getNewValue() - (int) evt.getOldValue());
- }
- else if (eventName.equals(ViewportRanges.STARTRESANDSEQ))
- {
- if (av.getWrapAlignment())
+ }
+ // Both scrolling and resizing change viewport ranges: scrolling changes
+ // both start and end points, but resize only changes end values.
+ // Here we only want to fastpaint on a scroll, with resize using a normal
+ // paint, so scroll events are identified as changes to the horizontal or
+ // vertical start value.
+ if (eventName.equals(ViewportRanges.STARTRES))
+ {
+ if (av.getWrapAlignment())
{
fastPaintWrapped(scrollX);
}
{
fastPaint(scrollX, 0);
}
- // bizarrely, we only need to scroll on the x value here as fastpaint
- // copies the full height of the image anyway. Passing in the y value
- // causes nasty repaint artefacts, which only disappear on a full
- // repaint.
+ }
+ else if (eventName.equals(ViewportRanges.STARTSEQ))
+ {
+ // scroll
+ fastPaint(0, (int) evt.getNewValue() - (int) evt.getOldValue());
+ }
+ else if (eventName.equals(ViewportRanges.STARTRESANDSEQ))
+ {
+ if (av.getWrapAlignment())
+ {
+ fastPaintWrapped(scrollX);
+ }
+ else
+ {
+ fastPaint(scrollX, 0);
}
+ // bizarrely, we only need to scroll on the x value here as fastpaint
+ // copies the full height of the image anyway. Passing in the y value
+ // causes nasty repaint artefacts, which only disappear on a full
+ // repaint.
}
}
{
ViewportRanges ranges = av.getRanges();
- if (Math.abs(scrollX) > ranges.getViewportWidth())
+ // if (Math.abs(scrollX) > ranges.getViewportWidth())
+ // JAL-2836, 2836 temporarily removed wrapped fastpaint for release 2.10.3
+ if (true)
{
/*
* shift of more than one view width is