Mac binaries
[jabaws.git] / website / archive / binaries / mac / src / muscle / phy2.cpp
diff --git a/website/archive/binaries/mac/src/muscle/phy2.cpp b/website/archive/binaries/mac/src/muscle/phy2.cpp
new file mode 100644 (file)
index 0000000..2abc5c7
--- /dev/null
@@ -0,0 +1,282 @@
+#include "muscle.h"\r
+#include "tree.h"\r
+\r
+#define TRACE  0\r
+\r
+// Return false when done\r
+bool PhyEnumEdges(const Tree &tree, PhyEnumEdgeState &ES)\r
+       {\r
+       unsigned uNode1 = uInsane;\r
+\r
+       if (!ES.m_bInit)\r
+               {\r
+               if (tree.GetNodeCount() <= 1)\r
+                       {\r
+                       ES.m_uNodeIndex1 = NULL_NEIGHBOR;\r
+                       ES.m_uNodeIndex2 = NULL_NEIGHBOR;\r
+                       return false;\r
+                       }\r
+               uNode1 = tree.FirstDepthFirstNode();\r
+               ES.m_bInit = true;\r
+               }\r
+       else\r
+               {\r
+               uNode1 = tree.NextDepthFirstNode(ES.m_uNodeIndex1);\r
+               if (NULL_NEIGHBOR == uNode1)\r
+                       return false;\r
+               if (tree.IsRooted() && tree.IsRoot(uNode1))\r
+                       {\r
+                       uNode1 = tree.NextDepthFirstNode(uNode1);\r
+                       if (NULL_NEIGHBOR == uNode1)\r
+                               return false;\r
+                       }\r
+               }\r
+       unsigned uNode2 = tree.GetParent(uNode1);\r
+\r
+       ES.m_uNodeIndex1 = uNode1;\r
+       ES.m_uNodeIndex2 = uNode2;\r
+       return true;\r
+       }\r
+\r
+bool PhyEnumEdgesR(const Tree &tree, PhyEnumEdgeState &ES)\r
+       {\r
+       unsigned uNode1 = uInsane;\r
+\r
+       if (!ES.m_bInit)\r
+               {\r
+               if (tree.GetNodeCount() <= 1)\r
+                       {\r
+                       ES.m_uNodeIndex1 = NULL_NEIGHBOR;\r
+                       ES.m_uNodeIndex2 = NULL_NEIGHBOR;\r
+                       return false;\r
+                       }\r
+               uNode1 = tree.FirstDepthFirstNodeR();\r
+               ES.m_bInit = true;\r
+               }\r
+       else\r
+               {\r
+               uNode1 = tree.NextDepthFirstNodeR(ES.m_uNodeIndex1);\r
+               if (NULL_NEIGHBOR == uNode1)\r
+                       return false;\r
+               if (tree.IsRooted() && tree.IsRoot(uNode1))\r
+                       {\r
+                       uNode1 = tree.NextDepthFirstNode(uNode1);\r
+                       if (NULL_NEIGHBOR == uNode1)\r
+                               return false;\r
+                       }\r
+               }\r
+       unsigned uNode2 = tree.GetParent(uNode1);\r
+\r
+       ES.m_uNodeIndex1 = uNode1;\r
+       ES.m_uNodeIndex2 = uNode2;\r
+       return true;\r
+       }\r
+\r
+static void GetLeavesSubtree(const Tree &tree, unsigned uNodeIndex1,\r
+  const unsigned uNodeIndex2, unsigned Leaves[], unsigned *ptruCount)\r
+       {\r
+       if (tree.IsLeaf(uNodeIndex1))\r
+               {\r
+               Leaves[*ptruCount] = uNodeIndex1;\r
+               ++(*ptruCount);\r
+               return;\r
+               }\r
+\r
+       const unsigned uLeft = tree.GetFirstNeighbor(uNodeIndex1, uNodeIndex2);\r
+       const unsigned uRight = tree.GetSecondNeighbor(uNodeIndex1, uNodeIndex2);\r
+       if (NULL_NEIGHBOR != uLeft)\r
+               GetLeavesSubtree(tree, uLeft, uNodeIndex1, Leaves, ptruCount);\r
+       if (NULL_NEIGHBOR != uRight)\r
+               GetLeavesSubtree(tree, uRight, uNodeIndex1, Leaves, ptruCount);\r
+       }\r
+\r
+static void PhyGetLeaves(const Tree &tree, unsigned uNodeIndex1, unsigned uNodeIndex2,\r
+  unsigned Leaves[], unsigned *ptruCount)\r
+       {\r
+       *ptruCount = 0;\r
+       GetLeavesSubtree(tree, uNodeIndex1, uNodeIndex2, Leaves, ptruCount);\r
+       }\r
+\r
+bool PhyEnumBiParts(const Tree &tree, PhyEnumEdgeState &ES,\r
+  unsigned Leaves1[], unsigned *ptruCount1,\r
+  unsigned Leaves2[], unsigned *ptruCount2)\r
+       {\r
+       bool bOk = PhyEnumEdges(tree, ES);\r
+       if (!bOk)\r
+               {\r
+               *ptruCount1 = 0;\r
+               *ptruCount2 = 0;\r
+               return false;\r
+               }\r
+\r
+// Special case: in a rooted tree, both edges from the root\r
+// give the same bipartition, so skip one of them.\r
+       if (tree.IsRooted() && tree.IsRoot(ES.m_uNodeIndex2)\r
+         && tree.GetRight(ES.m_uNodeIndex2) == ES.m_uNodeIndex1)\r
+               {\r
+               bOk = PhyEnumEdges(tree, ES);\r
+               if (!bOk)\r
+                       return false;\r
+               }\r
+\r
+       PhyGetLeaves(tree, ES.m_uNodeIndex1, ES.m_uNodeIndex2, Leaves1, ptruCount1);\r
+       PhyGetLeaves(tree, ES.m_uNodeIndex2, ES.m_uNodeIndex1, Leaves2, ptruCount2);\r
+\r
+       if (*ptruCount1 + *ptruCount2 != tree.GetLeafCount())\r
+               Quit("PhyEnumBiParts %u + %u != %u",\r
+                 *ptruCount1, *ptruCount2, tree.GetLeafCount());\r
+#if    DEBUG\r
+       {\r
+       for (unsigned i = 0; i < *ptruCount1; ++i)\r
+               {\r
+               if (!tree.IsLeaf(Leaves1[i]))\r
+                       Quit("PhyEnumByParts: not leaf");\r
+               for (unsigned j = 0; j < *ptruCount2; ++j)\r
+                       {\r
+                       if (!tree.IsLeaf(Leaves2[j]))\r
+                               Quit("PhyEnumByParts: not leaf");\r
+                       if (Leaves1[i] == Leaves2[j])\r
+                               Quit("PhyEnumByParts: dupe");\r
+                       }\r
+               }\r
+       }\r
+#endif\r
+\r
+       return true;\r
+       }\r
+\r
+#if    0\r
+void TestBiPart()\r
+       {\r
+       SetListFileName("c:\\tmp\\lobster.log", false);\r
+       Tree tree;\r
+       TextFile fileIn("c:\\tmp\\test.phy");\r
+       tree.FromFile(fileIn);\r
+       tree.LogMe();\r
+\r
+       const unsigned uNodeCount = tree.GetNodeCount();\r
+       unsigned *Leaves1 = new unsigned[uNodeCount];\r
+       unsigned *Leaves2 = new unsigned[uNodeCount];\r
+\r
+       PhyEnumEdgeState ES;\r
+       bool bDone = false;\r
+       for (;;)\r
+               {\r
+               unsigned uCount1 = uInsane;\r
+               unsigned uCount2 = uInsane;\r
+               bool bOk = PhyEnumBiParts(tree, ES, Leaves1, &uCount1, Leaves2, &uCount2);\r
+               Log("PEBP=%d ES.Init=%d ES.ni1=%d ES.ni2=%d\n",\r
+                 bOk,\r
+                 ES.m_bInit,\r
+                 ES.m_uNodeIndex1,\r
+                 ES.m_uNodeIndex2);\r
+               if (!bOk)\r
+                       break;\r
+               Log("\n");\r
+               Log("Part1: ");\r
+               for (unsigned n = 0; n < uCount1; ++n)\r
+                       Log(" %d(%s)", Leaves1[n], tree.GetLeafName(Leaves1[n]));\r
+               Log("\n");\r
+               Log("Part2: ");\r
+               for (unsigned n = 0; n < uCount2; ++n)\r
+                       Log(" %d(%s)", Leaves2[n], tree.GetLeafName(Leaves2[n]));\r
+               Log("\n");\r
+               }\r
+       }\r
+#endif\r
+\r
+static void GetLeavesSubtreeExcluding(const Tree &tree, unsigned uNodeIndex,\r
+  unsigned uExclude, unsigned Leaves[], unsigned *ptruCount)\r
+       {\r
+       if (uNodeIndex == uExclude)\r
+               return;\r
+\r
+       if (tree.IsLeaf(uNodeIndex))\r
+               {\r
+               Leaves[*ptruCount] = uNodeIndex;\r
+               ++(*ptruCount);\r
+               return;\r
+               }\r
+\r
+       const unsigned uLeft = tree.GetLeft(uNodeIndex);\r
+       const unsigned uRight = tree.GetRight(uNodeIndex);\r
+       if (NULL_NEIGHBOR != uLeft)\r
+               GetLeavesSubtreeExcluding(tree, uLeft, uExclude, Leaves, ptruCount);\r
+       if (NULL_NEIGHBOR != uRight)\r
+               GetLeavesSubtreeExcluding(tree, uRight, uExclude, Leaves, ptruCount);\r
+       }\r
+\r
+void GetLeavesExcluding(const Tree &tree, unsigned uNodeIndex,\r
+  unsigned uExclude, unsigned Leaves[], unsigned *ptruCount)\r
+       {\r
+       *ptruCount = 0;\r
+       GetLeavesSubtreeExcluding(tree, uNodeIndex, uExclude, Leaves, ptruCount);\r
+       }\r
+\r
+void GetInternalNodesInHeightOrder(const Tree &tree, unsigned NodeIndexes[])\r
+       {\r
+       const unsigned uNodeCount = tree.GetNodeCount();\r
+       if (uNodeCount < 3)\r
+               Quit("GetInternalNodesInHeightOrder: %u nodes, none are internal",\r
+                 uNodeCount);\r
+       const unsigned uInternalNodeCount = (uNodeCount - 1)/2;\r
+       double *Heights = new double[uInternalNodeCount];\r
+\r
+       unsigned uIndex = 0;\r
+       for (unsigned uNodeIndex = 0; uNodeIndex < uNodeCount; ++uNodeIndex)\r
+               {\r
+               if (tree.IsLeaf(uNodeIndex))\r
+                       continue;\r
+               NodeIndexes[uIndex] = uNodeIndex;\r
+               Heights[uIndex] = tree.GetNodeHeight(uNodeIndex);\r
+               ++uIndex;\r
+               }\r
+       if (uIndex != uInternalNodeCount)\r
+               Quit("Internal error: GetInternalNodesInHeightOrder");\r
+\r
+// Simple but slow bubble sort (probably don't care about speed here)\r
+       bool bDone = false;\r
+       while (!bDone)\r
+               {\r
+               bDone = true;\r
+               for (unsigned i = 0; i < uInternalNodeCount - 1; ++i)\r
+                       {\r
+                       if (Heights[i] > Heights[i+1])\r
+                               {\r
+                               double dTmp = Heights[i];\r
+                               Heights[i] = Heights[i+1];\r
+                               Heights[i+1] = dTmp;\r
+\r
+                               unsigned uTmp = NodeIndexes[i];\r
+                               NodeIndexes[i] = NodeIndexes[i+1];\r
+                               NodeIndexes[i+1] = uTmp;\r
+                               bDone = false;\r
+                               }\r
+                       }\r
+               }\r
+#if    TRACE\r
+       Log("Internal node index     Height\n");\r
+       Log("-------------------   --------\n");\r
+       //    1234567890123456789  123456789\r
+       for (unsigned n = 0; n < uInternalNodeCount; ++n)\r
+               Log("%19u  %9.3f\n", NodeIndexes[n], Heights[n]);\r
+#endif\r
+       delete[] Heights;\r
+       }\r
+\r
+void ApplyMinEdgeLength(Tree &tree, double dMinEdgeLength)\r
+       {\r
+       const unsigned uNodeCount = tree.GetNodeCount();\r
+       for (unsigned uNodeIndex = 0; uNodeIndex < uNodeCount; ++uNodeIndex)\r
+               {\r
+               const unsigned uNeighborCount = tree.GetNeighborCount(uNodeIndex);\r
+               for (unsigned n = 0; n < uNeighborCount; ++n)\r
+                       {\r
+                       const unsigned uNeighborNodeIndex = tree.GetNeighbor(uNodeIndex, n);\r
+                       if (!tree.HasEdgeLength(uNodeIndex, uNeighborNodeIndex))\r
+                               continue;\r
+                       if (tree.GetEdgeLength(uNodeIndex, uNeighborNodeIndex) < dMinEdgeLength)\r
+                               tree.SetEdgeLength(uNodeIndex, uNeighborNodeIndex, dMinEdgeLength);\r
+                       }\r
+               }\r
+       }\r