+++ /dev/null
-#ifndef ScoreHistory_h\r
-#define ScoreHistory_h\r
-\r
-class ScoreHistory\r
- {\r
-public:\r
- ScoreHistory(unsigned uIters, unsigned uInternalNodeCount);\r
- ~ScoreHistory();\r
- bool SetScore(unsigned uIter, unsigned uInternalNodeIndex, bool bRight, SCORE Score);\r
- void LogMe() const;\r
- SCORE GetScore(unsigned uIter, unsigned uInternalNodeIndex, bool bReversed,\r
- bool bRight) const;\r
-\r
-private:\r
- SCORE **m_Score;\r
- bool **m_bScoreSet;\r
- unsigned m_uIters;\r
- unsigned m_uNodeCount;\r
- };\r
-\r
-#endif // ScoreHistory_h\r