Delete unneeded directory
[jabaws.git] / website / archive / binaries / mac / src / muscle / validateids.cpp
diff --git a/website/archive/binaries/mac/src/muscle/validateids.cpp b/website/archive/binaries/mac/src/muscle/validateids.cpp
deleted file mode 100644 (file)
index b1d9e3d..0000000
+++ /dev/null
@@ -1,112 +0,0 @@
-#include "muscle.h"\r
-#include "msa.h"\r
-#include "tree.h"\r
-#include "seqvect.h"\r
-\r
-#if    DEBUG\r
-static SeqVect *g_ptrMuscleSeqVect = 0;\r
-static MSA MuscleInputMSA;\r
-\r
-void SetMuscleInputMSA(MSA &msa)\r
-       {\r
-       MuscleInputMSA.Copy(msa);\r
-       }\r
-\r
-void SetMuscleSeqVect(SeqVect &v)\r
-       {\r
-       g_ptrMuscleSeqVect = &v;\r
-       }\r
-\r
-void ValidateMuscleIdsSeqVect(const MSA &msa)\r
-       {\r
-       const unsigned uSeqCount = msa.GetSeqCount();\r
-       for (unsigned uSeqIndex = 0; uSeqIndex < uSeqCount; ++uSeqIndex)\r
-               {\r
-               const unsigned uId = msa.GetSeqId(uSeqIndex);\r
-               const char *ptrNameMSA = msa.GetSeqName(uSeqIndex);\r
-               const char *ptrName = g_ptrMuscleSeqVect->GetSeqName(uId);\r
-               if (0 != strcmp(ptrNameMSA, ptrName))\r
-                       Quit("ValidateMuscleIdsSeqVect, names don't match");\r
-               }\r
-       }\r
-\r
-void ValidateMuscleIdsMSA(const MSA &msa)\r
-       {\r
-       const unsigned uSeqCount = msa.GetSeqCount();\r
-       for (unsigned uSeqIndex = 0; uSeqIndex < uSeqCount; ++uSeqIndex)\r
-               {\r
-               const unsigned uId = msa.GetSeqId(uSeqIndex);\r
-               const char *ptrNameMSA = msa.GetSeqName(uSeqIndex);\r
-               const char *ptrName = MuscleInputMSA.GetSeqName(uId);\r
-               if (0 != strcmp(ptrNameMSA, ptrName))\r
-                       {\r
-                       Log("Input MSA:\n");\r
-                       MuscleInputMSA.LogMe();\r
-                       Log("MSA being tested:\n");\r
-                       msa.LogMe();\r
-                       Log("Id=%u\n", uId);\r
-                       Log("Input name=%s\n", ptrName);\r
-                       Log("Test name=%s\n", ptrNameMSA);\r
-                       Quit("ValidateMuscleIdsMSA, names don't match");\r
-                       }\r
-               }\r
-       }\r
-\r
-void ValidateMuscleIds(const MSA &msa)\r
-       {\r
-       if (0 != g_ptrMuscleSeqVect)\r
-               ValidateMuscleIdsSeqVect(msa);\r
-       else if (0 != MuscleInputMSA.GetSeqCount())\r
-               ValidateMuscleIdsMSA(msa);\r
-       else\r
-               Quit("ValidateMuscleIds, ptrMuscleSeqVect=0 && 0 == MuscleInputMSA.SeqCount()");\r
-\r
-       }\r
-\r
-void ValidateMuscleIdsSeqVect(const Tree &tree)\r
-       {\r
-       const unsigned uSeqCount = g_ptrMuscleSeqVect->GetSeqCount();\r
-       const unsigned uNodeCount = tree.GetNodeCount();\r
-       for (unsigned uNodeIndex = 0; uNodeIndex < uNodeCount; ++uNodeIndex)\r
-               {\r
-               if (!tree.IsLeaf(uNodeIndex))\r
-                       continue;\r
-               const unsigned uId = tree.GetLeafId(uNodeIndex);\r
-               if (uId >= uSeqCount)\r
-                       {\r
-                       tree.LogMe();\r
-                       Quit("Leaf with node index %u has id=%u, there are %u seqs",\r
-                         uNodeIndex, uId, uSeqCount);\r
-                       }\r
-               const char *ptrNameTree = tree.GetLeafName(uNodeIndex);\r
-               const char *ptrName = g_ptrMuscleSeqVect->GetSeqName(uId);\r
-               if (0 != strcmp(ptrNameTree, ptrName))\r
-                       Quit("ValidateMuscleIds: names don't match");\r
-               }\r
-       }\r
-\r
-void ValidateMuscleIdsMSA(const Tree &tree)\r
-       {\r
-       const unsigned uNodeCount = tree.GetNodeCount();\r
-       for (unsigned uNodeIndex = 0; uNodeIndex < uNodeCount; ++uNodeIndex)\r
-               {\r
-               if (!tree.IsLeaf(uNodeIndex))\r
-                       continue;\r
-               const unsigned uId = tree.GetLeafId(uNodeIndex);\r
-               const char *ptrNameTree = tree.GetLeafName(uNodeIndex);\r
-               const char *ptrName = MuscleInputMSA.GetSeqName(uId);\r
-               if (0 != strcmp(ptrNameTree, ptrName))\r
-                       Quit("ValidateMuscleIds: names don't match");\r
-               }\r
-       }\r
-\r
-void ValidateMuscleIds(const Tree &tree)\r
-       {\r
-       if (0 != g_ptrMuscleSeqVect)\r
-               ValidateMuscleIdsSeqVect(tree);\r
-       else if (0 != MuscleInputMSA.GetSeqCount())\r
-               ValidateMuscleIdsMSA(tree);\r
-       else\r
-               Quit("ValidateMuscleIds, ptrMuscleSeqVect=0 && 0 == MuscleInputMSA.SeqCount");\r
-       }\r
-#endif\r