Refactoring: rename duplicated Util classes
[jabaws.git] / engine / compbio / engine / client / SkeletalExecutable.java
index b991440..dbdff47 100644 (file)
@@ -133,8 +133,7 @@ public abstract class SkeletalExecutable<T> implements Executable<T> {
                        if (command.value == null) {\r
                                continue;\r
                        }\r
-                       String propertyPath = compbio.engine.client.Util.getExecProperty(\r
-                                       command.name + ".path", getType());\r
+                       String propertyPath = EngineUtil.getExecProperty(command.name + ".path", getType());\r
                        if (Util.isEmpty(propertyPath)) {\r
                                continue;\r
                        }\r
@@ -145,7 +144,7 @@ public abstract class SkeletalExecutable<T> implements Executable<T> {
                                // necessary\r
                                continue;\r
                        }\r
-                       String absMatrixPath = compbio.engine.client.Util.convertToAbsolute(propertyPath);\r
+                       String absMatrixPath = EngineUtil.convertToAbsolute(propertyPath);\r
                        command.value = absMatrixPath + File.separator + command.value;\r
                        cbuilder.setParam(command);\r
                }\r
@@ -313,7 +312,7 @@ public abstract class SkeletalExecutable<T> implements Executable<T> {
        public LimitsManager<T> getLimits() {\r
                synchronized (SkeletalExecutable.class) {\r
                        if (limits == null) {\r
-                               limits = compbio.engine.client.Util.getLimits(this.getType());\r
+                               limits = EngineUtil.getLimits(this.getType());\r
                        }\r
                }\r
                return limits;\r