int dimensionScale = 1 + (mindimension / bigScreenThreshold);
// reject outrageous values -- dpiScale in particular could be mistaken
- if (dpiScale > MAX_SCALE) {
+ if (dpiScale > MAX_SCALE)
+ {
dpiScale = 1;
}
- if (dimensionScale > MAX_SCALE) {
+ if (dimensionScale > MAX_SCALE)
+ {
dimensionScale = 1;
}